feat: P2-1 repl.h/repl.c — replicator lifecycle, slot management, trim_lsn
Add replicator_t structure with per-standby connection slots (standby_conn_t), lifecycle (repl_init/repl_fini), slot management (repl_add_standby, repl_remove_standby, repl_expire_disconnect_slots), ACK tracking (repl_on_ack), WAL trim guard (repl_trim_lsn), and stubs for repl_broadcast/repl_wait_ack (wired in P2-3/P2-4). Uses mylock_t (pthread_mutex_t alias) with mylock_lock/mylock_unlock. snap_interval_s==0 in repl_expire_disconnect_slots forces immediate expiry to support deterministic unit testing. 5 new Unity tests all pass; 115 pre-existing controller tests unchanged.
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5 changed files with 397 additions and 0 deletions
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@ -23,6 +23,7 @@ extern void test_ha_role(void);
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extern void test_ha_cluster(void);
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extern void test_ha_redirect(void);
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extern void test_p1_integration(void);
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extern void test_repl_unit(void);
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void setUp(void) { return; }
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@ -115,6 +116,7 @@ int main(int argc, char* argv[])
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TEST(test_ha_cluster);
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TEST(test_ha_redirect);
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TEST(test_p1_integration);
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TEST(test_repl_unit);
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return UNITY_END();
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}
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